I'm very excited to share some of my work for Diablo IV: Vessel of Hatred. During my time on the project, I was tasked with researching and creating an ichor mining kit for the Field of Giants region. This involved defining the look and functionality of the kit, and then assembling it with a mixture of pre-existing assets and bespoke meshes created by me. All world building and set dressing in game was done by the art team at Blizzard.
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Huge thanks to the team at Blizzard for the opportunity to work on such a beloved IP, and for all the guidance and support during my time on the project. Especially to Boyd McKenzie, Eric Wiley, Mark Hernandez, Jeffrey Lee, Sam Gao, Dan Cox, and the amazing environment team at Electric Square.
https://www.artstation.com/dakkon
https://www.artstation.com/wiley3d
https://www.artstation.com/mhart07
https://www.artstation.com/jeffreylee
https://www.artstation.com/fallbrumby
https://www.artstation.com/danjohncox